
Destination SkillQueue
Are We There Yet
2793
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Posted - 2012.10.11 05:19:00 -
[2] - Quote
Gumpy Nighthawk wrote:Destination SkillQueue wrote:So what's the actual game about? Generic space simulator doesn't exactly fill me with excitement these days. I think it was a different millenium when we last had a good one. And in that Millennium those space games were made by Mr. Chris Robberts, yes the same guy that is designing this game :) Just take a look at the website (assuming you can get on it, since it seems to be under some heavy pressure atm ) I really doubt this is some generic space sim, it seems to be a cross of wing commander and privateer in a persistent universe (one that shares the same payment scheme as guild wars 2 )
George Lucas made the Star wars movies and the god awful prequel movies. Being good at something once upon a time isn't a quaratee of quality now. Chris Roberts hasn't been involved in gaming for some time and is now mostly knows for producing movies, so I'm guessing it's mainly his name and reputation being used to get people hyped up about the project. My feelings for this project were summed up by another poster.
Quote:I have a healthy dose of skepticism and fear of someone promising so very much, with numbers seemingly pulled directly out of his ass. "Ten times the graphics! Forty times the ambition! It'll do everything you ever wanted in a space game! Everything! It's an MMORPG! No wait, a single player game! No - both!" Hi, have you met my friend Peter Molyneux? Maybe he could give you a lesson in over-promising.
I also fear any new entry into the MMORPG market. It's over saturated, exorbitantly expensive, and a genre that chews games and studios up and spits them out, broken and bleeding. After you're done talking to Peter, talk to Star Wars: The Old Republic, and discuss how much they spent making a game that isn't making them that much money (relatively speaking). I'm sure your two million dollars will cover the cost of development. No, really, I believe you. When you're done talking to them, you can talk to the broken corpse of Mythic, which you will find cowering and whimpering and wrapped around Bioware's ankle.
I mean, I pine for the days of Wing Commander and X-Wing as much as anyone. I loved that genre. I miss that genre. I'd love a sandbox space RPG. I'd love to believe he's going to deliver everything he promises. But his pitch is ludicrous. |